The New Search Engine: Pervasive Socially-Mediated Search Feed Mash-ups

Command line search is being replaced with NLU (Natural Language Understanding).  The static search page is being replaced with a search feed.

The Samsung Intel backed app called MindMeld can listen to a conversation of up to eight people at once and creates a dynamic search engine results feed.

Mindmeld is being targeted at networked chat.  However the same search feed technology is well suited to a pervasive ubiquitous paradigm, as user experience flows between glass, phone, tablet, laptop, browser, and etc.    A pervasive record of device use (desktop, browser, phone, text, geo) over hours, days and years allows search engines to find and use hyper personalized (and valuable) preference patterns in deep time.  Again, it’s worth emphasizing that the search results would be a dynamic feed rather than a static results page.  So the context of the users situation and (forward/backward) patterns in time would constantly be aggregated into the feed.  What is the user browsing now?  What email conversations are they having?  Where are they?

Socially mediated search – social dynamics and information patterns from parallel (pervasive) records are also important.  One major paradigm change in networked data is the mash-up.  When feeds collide amazing things happen.  Humans are social animals.  When rich social pathways are used to direct data collision, value is created.  Exposing parallel search feeds across the network (and exposing contexts in search feed information pathways) allows for social search grooming and re-versioning.

Data visualization tools are a good place to look for search feed mash-up gamification possibilities and using search for social collision.   

This  presentation on MindMeld technology and mapping techniques can be applied to visualization tools and dynamic data.


Pervasive CV and Ambient Entertainment

Google glass is NOT like a classic video camcorder or even like a smart phone.  Those devices are situational (even smart phone telepresence is situational).  Google Glass is a pervasive and allows for pervasive capture – like these Russian Dashboard cams.

Any sort of video device that records a video buffer or pervasive video feed …   will capture natural unplanned moments of entertainment – ambient environmental entertainment.

The obvious tools to extract and distribute this content will be CV, NLU and open social media.

CV (Computer vision) and NLU (Natural Language Understanding) technologies can automatically identify and tag entertainment using audio and visual (social) cues.  With CV emotion recognition technology you can identify and review the best smiles of the day.  With equivalent audio NLU emotion recognition you can identify and review the best laughs of the day.

Open social media allows for social grooming of the footage.  Friends, families and social networks have an interest in tagging footage, adding data to footage, and chopping away dead data.  This process is open for storification and gamification applications.

Get ready for the flood.  Get ready for the new content competition.  Whoever provides back end for these capabilities has an amazing position in the marketplace.


Thermodynamic models boost AI Planning Ability?

Thermodynamics is awesome!  If you want to know how the universe works, thermodynamics is an essential piece of the puzzle.

Check this Harvard AI software that applies entropy to planning.  Entropy as intelligence?

For another eye opener – check this sick video on autocatalysis and think about the business cycle, forest fires and other natural systems.


Minecraft Launched AR App


J. Craig Venter on Synthetic Biology at NASA Ames


Robot vs Monkey


Clothbot: a Robot for Flexible Clothes Climbing


Who Killed Virtual Reality?

Who Killed Virtual Reality? Nobody.  It’s on the way, along with holodeck tech, and layers of augmented reality in between.

H+ is doing a nice retrospective on VR.  Check this Lanier interview from 02.

Or if you want the 1 min version.  What are the top 10 reasons that Virtual Reality has yet to live up to expectations?

3D video game engines to power web pages?

VR as video game interface?

The roots of VR.


Brain Ball – Competitive Relaxation


Physical Law and the Future of Nanotechnology


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