The New Search Engine: Pervasive Socially-Mediated Search Feed Mash-ups
Posted: May 2, 2013 Filed under: Augmented Reality, Design, Digital Realtiy, Fashion, Ideas, Mobile, Publishing, Smart Phones, Software, Technology, Video Games | Tags: apps, data visualization tools, dynamic media, dynamic search engine, google, google glasses, information pathways, mobile, new media, paradigm change, samsung, seo, tablet laptop, video chat Leave a comment »Command line search is being replaced with NLU (Natural Language Understanding). The static search page is being replaced with a search feed.
The Samsung Intel backed app called MindMeld can listen to a conversation of up to eight people at once and creates a dynamic search engine results feed.
Mindmeld is being targeted at networked chat. However the same search feed technology is well suited to a pervasive ubiquitous paradigm, as user experience flows between glass, phone, tablet, laptop, browser, and etc. A pervasive record of device use (desktop, browser, phone, text, geo) over hours, days and years allows search engines to find and use hyper personalized (and valuable) preference patterns in deep time. Again, it’s worth emphasizing that the search results would be a dynamic feed rather than a static results page. So the context of the users situation and (forward/backward) patterns in time would constantly be aggregated into the feed. What is the user browsing now? What email conversations are they having? Where are they?
Socially mediated search – social dynamics and information patterns from parallel (pervasive) records are also important. One major paradigm change in networked data is the mash-up. When feeds collide amazing things happen. Humans are social animals. When rich social pathways are used to direct data collision, value is created. Exposing parallel search feeds across the network (and exposing contexts in search feed information pathways) allows for social search grooming and re-versioning.
This presentation on MindMeld technology and mapping techniques can be applied to visualization tools and dynamic data.
Thermodynamic models boost AI Planning Ability?
Posted: April 22, 2013 Filed under: Biology, chemistry, Design, Digital Realtiy, Energy, Ideas, Mathematics, Software, Space, Technology, Uncategorized, Urban Planning, Video Games, Weapons | Tags: ai, entropy, modelling, planning, robotics Leave a comment »Thermodynamics is awesome! If you want to know how the universe works, thermodynamics is an essential piece of the puzzle.
Check this Harvard AI software that applies entropy to planning. Entropy as intelligence?
For another eye opener – check this sick video on autocatalysis and think about the business cycle, forest fires and other natural systems.
Minecraft Launched AR App
Posted: November 26, 2012 Filed under: Augmented Reality, Digital Realtiy, Mobile | Tags: augmented reality, digital reality, minecraft, mobile, video games Leave a comment »J. Craig Venter on Synthetic Biology at NASA Ames
Posted: June 10, 2012 Filed under: 3D Printing, Biology, chemistry, Design, Digital Realtiy, Government, Robots, Science, Software, Space, Technology, Weapons Leave a comment »Robot vs Monkey
Posted: May 22, 2012 Filed under: Automotive, Biology, Digital Realtiy, Entertainment, Fashion, Ideas, Monsters, Nature, Robots, Science, Software, Technology, Urban Planning, Video Games, Weapons Leave a comment »Clothbot: a Robot for Flexible Clothes Climbing
Posted: May 22, 2012 Filed under: Design, Digital Realtiy, Fashion, Monsters, physics, Robots, Science, Technology, Video Games, Weapons Leave a comment »Who Killed Virtual Reality?
Posted: May 22, 2012 Filed under: Augmented Reality, Digital Realtiy, Entertainment, Fashion, Gesture, Ideas, Technology, Video Games Leave a comment »Who Killed Virtual Reality? Nobody. It’s on the way, along with holodeck tech, and layers of augmented reality in between.
H+ is doing a nice retrospective on VR. Check this Lanier interview from 02.
Or if you want the 1 min version. What are the top 10 reasons that Virtual Reality has yet to live up to expectations?
3D video game engines to power web pages?
VR as video game interface?
The roots of VR.



